For People Crazy About 2D Animation!

Acme Punched! is for people crazy about 2D animation. It may be enjoyed by beginners and others, but it is aimed at animators who know already something about the process of animation and the basics of character animation. In large part, it will attempt to provide a deep look into the problem solving that goes on in my head as I work out a scene, often in step-by-step posts that I will sometimes enter in "real time", without knowing in advance what the outcome will be. Mistakes and false starts will not only be included but emphasized, so that the creative process of animation will be portrayed realistically. And, while my own bias is for 2D drawn animation, many of the effects and principles discussed here can apply to CGI 3D animation as well. I hope the blog will prove useful and instructive for all.

-Jim Bradrick

Friday, March 29, 2019

No. 184: Getting into Color

A lot of color choices to be made here!

Not My Favorite Thing, but...

You know what my favorite thing is: animation. But of course if you are making films, and are doing it mostly alone, you don't just get scenes handed to you; you have to do it all.

And that is a good thing. Then you're not just an animator; you're a film maker. (Although "Just an animator" doesn't sound right to me.) And as much as I like to animate, there is joy and satisfaction in doing the other things, too: the layouts, the script, the storyboards, the backgrounds, the color styling--all of it.

So, color styling, that's where I am right now.  I find myself continually thinking about what the film will look like on the screen. Should the palette be a limited palette, as for example if everything were in shades of blue and brown, and nothing else? That's a very big and important decision to make.  Here is a small one: should the Old Man have a brown suit, or a green one? But I do think about it.

These are a few of my color experiments that have happened this week.
The woman security guard.
The Old Man and his trunk, confronted by the male guard.

Two of the supporting characters.


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