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For People Crazy About 2D Animation!

Acme Punched! is for people crazy about 2D animation. It may be enjoyed by beginners and others, but it is aimed at animators who know already something about the process of animation and the basics of character animation. In large part, it will attempt to provide a deep look into the problem solving that goes on in my head as I work out a scene, often in step-by-step posts that I will sometimes enter in "real time", without knowing in advance what the outcome will be. Mistakes and false starts will not only be included but emphasized, so that the creative process of animation will be portrayed realistically. And, while my own bias is for 2D drawn animation, many of the effects and principles discussed here can apply to CGI 3D animation as well. I hope the blog will prove useful and instructive for all.

-Jim Bradrick

Thursday, June 6, 2019

No. 187: Inking in Animate Pro

From Paper to Digital


After a month of vacation travel, I am back home and at work inking the first scene of my film Carry On. The traditionally paper-animated drawings were scanned and imported as vector images into Animate Pro, and now I am inking them onto a new layer where I will also apply color and the background.

It seems that many animators now have gone to TV Paint in preference to Toon Boom or other software, but Toon Boom Animate Pro is what I have, and I am happy with it. Onward!


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