But now that I have switched projects to the current one, Carry On, I can do something not covered before at Acme Punched. Now that I have characters who speak on camera, I can do some posts about animating dialog.
I actually love animating a good character whose words have been recorded by a skilled voice actor. And in one way, this sort of animation is made easier because much of the timing has been established by the actor; the timing leaves all manner of hints as to how to proceed.
Easier, but not easy. This does not free the animator from the need to do a lot of the acting himself, getting the gestures and body language to do justice to the voice acting. Indeed, the better the voice acting, the more I feel an obligation to match its quality with my animation.
The Old Man Speaks
The scene with which I am dealing is a medium closeup of the Old Man saying just one line, and it took only a single panel to illustrate the scene in the storyboard.
The single storyboard panel that represents this scene. |
"You never know," warns the Old Man, "when the internet may fail!"
Next you will see the first key drawings for the scene. We will follow the animation through to the end and, eventually, see it in color.
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