For People Crazy About 2D Animation!

Acme Punched! is for people crazy about 2D animation. It may be enjoyed by beginners and others, but it is aimed at animators who know already something about the process of animation and the basics of character animation. In large part, it will attempt to provide a deep look into the problem solving that goes on in my head as I work out a scene, often in step-by-step posts that I will sometimes enter in "real time", without knowing in advance what the outcome will be. Mistakes and false starts will not only be included but emphasized, so that the creative process of animation will be portrayed realistically. And, while my own bias is for 2D drawn animation, many of the effects and principles discussed here can apply to CGI 3D animation as well. I hope the blog will prove useful and instructive for all.

-Jim Bradrick

Saturday, April 14, 2018

No. 156, Another Rope Trick

This is the same rope seen dropping to the ground in Post No. 153, Rope Trick.

Now the rope or cord is being tied by the old man to the handle of his trunk; he will drag the trunk by this means through the long corridors of the airport terminal.

I wanted to show a complicated sort of knot without really going through all the actual mechanics of tying that knot. But I thought it would be funny to start out as if it were a how-to, like an animated page from a Boy Scout manual, then show a flurry of movement that is impossible to follow, and slow down again as I show the knot being drawn tight.

Here's the result.

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